This is a Gallery of my Low Poly, High Poly and Sculpting work. I model using Maya and Zbrush, but am currently in the process of learning the workflow and UI of 3Ds Max.
High Poly Skull done for Online Sculpting Challenge:
Eyeball:
Soccer Ball Low Poly (with Normal Maps):
Barrier High Poly Sculpt:
Barrier Low Poly (with Normal Maps):
High Poly Bust:
High Poly Bust:
High Poly Bust:
Elven Shield High Poly:
Elven Gauntlet High Poly:
Monster High Poly:
High Poly Bust:
Sunday, May 17, 2009
Lighting & Rendering
This is a gallery of my lighting and rendering work.
Note: The statue model and cargo container are not mine, they were provided by the Gnomon School of Visual Effects, and Joe Simanello
*Click on Images for Larger View
Game Engine Simulation:
(Using maps from Texture Maps Gallery)
Environment Lighting/Fog at Dawn:
Environment Lighting/Fog at Midday:
Environment Lighting/Fog at Afternoon:
Environment Lighting/Fog at Dusk:
Underwater Fog/Lighting:
Note: The statue model and cargo container are not mine, they were provided by the Gnomon School of Visual Effects, and Joe Simanello
*Click on Images for Larger View
Game Engine Simulation:
(Using maps from Texture Maps Gallery)
Environment Lighting/Fog at Dawn:
Environment Lighting/Fog at Midday:
Environment Lighting/Fog at Afternoon:
Environment Lighting/Fog at Dusk:
Underwater Fog/Lighting:
Texture Maps
This is a gallery of my Texture Maps. They are all hand-painted, using a combination of photographs and brushes. I use mainly Photoshop CS3 and Zbrush/ZAppLink for my texturing needs. As an avid photographer, I try to take as much of my own reference images as possible and incorporate them into my maps.
*Click on Images for Larger View
Concrete Barrier Game Asset:
Spec
Normal
Color
Cargo Container Game Asset:
Spec
Color
Clothes & Items for Next Gen Game Character (WIP):
Spec
Color
Spec
Color
Normal
Normal
Helmet for Next-Gen Game (Cannot show model due to copyright restrictions):
Color
*Click on Images for Larger View
Concrete Barrier Game Asset:
Spec
Normal
Color
Cargo Container Game Asset:
Spec
Color
Clothes & Items for Next Gen Game Character (WIP):
Spec
Color
Spec
Color
Normal
Normal
Helmet for Next-Gen Game (Cannot show model due to copyright restrictions):
Color
Subscribe to:
Posts (Atom)