This is a gallery of my Texture Maps. They are all hand-painted, using a combination of photographs and brushes. I use mainly Photoshop CS3 and Zbrush/ZAppLink for my texturing needs. As an avid photographer, I try to take as much of my own reference images as possible and incorporate them into my maps.
*Click on Images for Larger View
Concrete Barrier Game Asset:
Spec
Normal
Color
Cargo Container Game Asset:
Spec
Color
Clothes & Items for Next Gen Game Character (WIP):
Spec
Color
Spec
Color
Normal
Normal
Helmet for Next-Gen Game (Cannot show model due to copyright restrictions):
Color
Sunday, May 17, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment